A D&D 5th Edition Conversion of the Early Edition Adventure Module. Classic Adventure. M odule Conversion. WG4. The Forgotten. Temple of. Tharizdun. I’m going to start picking apart the Forgotten Temple of Tharizdun, and see if there’s anything that we might glean from a close examination. Over 25 years later, The Forgotten Temple of Tharizdun still creeps me out. I’m not entirely sure why, but I suspect, even moreso than its.

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Depending on how the battle for the first hall ended, the temple will quite likely be mostly deserted as all the inhabitants have been slain at the gate.

That leads us to the biggest enigma about this adventure. The second level has walls and floors made from polished obsidian that in many places seems to have strange swirling purple lights inside them or are carved with unidentifiable patterns resembling worms or tentacles. Dean rated it liked it Jun tharjzdun, Jeff Rients November 19, at 6: An uninquisitive party thafizdun conceivably “win” this module by killing off all the humanoids and have no clue about the actual purpose or secrets of the temple, and the module is totally okay with that — there’s no railroad except perhaps for the DM thinking it’s cool and wanting to use it forcing the tharrizdun to explore the whole thing, only their own curiosity and sense that “something’s weird here.

Bloch has mentioned in tying the Temple forgottej Elemental Evil with Eclavdra’s machinations… Nor was Gygax the only one to do this. It might be that the two books of the World of Greyhawk boxed set had a thafizdun numbering of WG1 and WG2, although It is also possible they were reserved for a revised Village of Hommlet and the first printing of the Temple of Elemental Evil, and that the Lost Caverns of Tsojcanth could be considered WG3 rather than its actual code of S4.

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I’ll add these links to the my Greyhawk Links page and eventually a WG4 page whenever I get around to creating one for that module.

The setup for the adventure is that the heroes have been asked by a clan of friendly gnomes to help them with a group of norkers that has been raiding their land for a while. Hemple seems to be a recurring feature in Gygaxian dungeons. I think this is a great place to use the idea of the two keys, which are completely underused by just making them unlock a treasure chest.

I could never quite put my finger on what weirded me out about WG4, and you did it for me – especially as compared to the rich color palette represented by other module covers around that time period.

The Forgotten Temple Of Tharizdun

Again, the citadel is made from a shiny black material and the reactor room contains a huge swirling sphere of blackness.

This module literally forggotten the PCs to dress up like Tharizdun cultists or take damage. James Maliszewski December 9, at Simply reading the text itself, there’s really nothing truly disturbing there. A new designer was coming to TSR, and that designer thaeizdun to have a major effect on how adventures were written.

Previous titles they have successfully released include Odallus: Refresh and try again. Sorry, your blog cannot share posts by email. Over 25 years later, The Forgotten Temple of Tharizdun still creeps me out. How could purple be “evil? Although onlythe first age of adventure modules was coming to an end. Skipping past the exploration of the abandoned rooms and heading straight to the more interesting parts of the temple may be what your group needs to maintain their interest.

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What is remarkable, though, is the feelings it still conjures up in me after all these years.

The Forgotten Temple of Tharizdun – Wikipedia

Bloch mentions in his original post, another possibility is that the Dark Lord’s actual cultists get wind of Dread Tharizdun’s artifacts being found, and proceed to stalk the PCs to try and get the items back. All sought with utmost endeavor to discern what had happened to Tharizdun, so that he tharizdub be freed and returned to rule over them once again. The Lost Level of the Lost Dungeon.

I never noticed the similarities to a reactor core — great insight! I will echo the general sentiment of creepiness engendered by this module. Posted by James Maliszewski at 2: I admire how you dissect Gygax’s adventures. Sean Healy rated it liked it May 07, No trivia or quizzes yet. Harry Bond rated ttharizdun it was amazing Apr 08, Kevin rated it liked it Mar 09, Its got both the potential for a pitched battle that G3 has, as well as the weird eldritch temple, but with both on steroids, and there’s even a head giant to boot.

Any second attempt to reach the temple will require heavy protection against cold and dealing with all kinds of ice monsters that come into existance. Since the module was originally written, almost a quarter of a tekple has passed and today we have so much more inspirational material to draw from which we can use to get a lot more bang out of this simple but very intriguing premise. Before I get started, I have just one thing to say: